Atlas Shader
{3627ef73-8e2d-484f-81f9-231703877e85}

Color Ramp Shader
{91251795-7b18-4019-a2d4-c1a21afde1a8}

Global Shader
{e288043e-0c58-4aa3-85a5-a111247723f6}

HSV Shader
{2ddfa7f2-49dc-421c-80e8-a8ddef318cc5}

Topo Atlas Shader
{d199834c-869c-448a-ab76-d6568bb69809}

Elevation
{6e9f2d9a-fd48-4a6a-86fc-1a79c9a6cfc1}

Magnitude difference
{e776c4d9-8266-4c9a-887a-4b435b341bd5}

Ocean
{5ac47363-ddd3-4258-81d9-39cfd8b95584}

#
# Ramps in this section are only in SMS.
#

FHWA Topography
{fda2bd85-5c0e-4d1f-9e3d-793897551f84}

FHWA Depth
{c804ff3a-b760-4af7-b648-3cddaebf14e5}

FHWA Velocity
{3503e7c5-0eea-4716-9858-bad2994bac78}

FHWA Shear
{585a8d97-a476-4899-9234-5a81417651ee}

FHWA Water Surface
{e2a4e0b8-e28a-4a8d-b5fe-ff7680724396}

FHWA Froude
{5e5b60d1-7326-469a-9c05-bd758541b111}

FHWA DV Product
{4d2d70d7-eb5b-4cf6-86ae-a7a916f8fdbd}

FHWA Surcharge
{53d69808-abad-47e6-ba49-610d14d7854d}

